Tomasz Wiercioch
(he / him)
Hi! I'm Tomasz, a game artist and CUNY BA graduate.
​
Art and design have been ever-present in my life for a while, with pixel art becoming my medium of choice. In 2019 I began practicing my craft more regularly, and starting the following year began working on games! I've worked on character sprite sheets, tilesets, concept art, and low-poly 3D assets.
During my time in game dev I've gotten to work with smaller teams, solo devs and medium sized indie studios in need of art for their projects. In 2022 I had the opportunity to intern at Digital Continue in their NYC office, assisting with pixel art for their at the time in-development game. Since 2021 I've also been a part of the EGD Collective as a student in their Game Design Program and have worked on games with other students, from game jams to semester-long projects.
​
I'm always looking for opportunities to meet new people in the industry and lend a hand. If you would like to get in talks with me about a project, please feel free to contact me through any of the links on this page.
Art Intern
Character Artist, Animator
Juror, Festival Volunteer
Site Manager Intern
UX/UI Volunteer
Office Volunteer, Event Volunteer
Programs Used
-
Aseprite
-
Blender
-
Photoshop
-
After Effects
-
Clip Studio Paint
-
Figma
-
Premiere
-
Cinema 4D