Projects
Contract work, Game jams, and Personal projects.
Contract
Post-Launch Character Art & Animation (2022 - Present)
Quick and easy to pick up retro-inspired fighting game. See who's got the quickest draw in the west in this test of mind-games and reaction times. Released on Steam.
Personal Project
Pixel Art & Animation, Low-Poly 3D, Print (2021 - Present)
Ongoing collection of monster designs, inspired by the look of Game Boy Color games. Presented through a mix of art mediums, both digital and print.
Game Jam
Art, Design, Narrative (January 2023)
Narrative-driven clicker game about exploring 30 years of memory and finding what made you the happiest. Created for Clicker Jam Winter 2023.
Game Jam
Art & Animation, Enemy Design (June 2022)
Shoot-em-up / Bullet hell game about mushrooms fighting off waves of flowers, with a unique twist on death. Created for Black and White Jam #0.(9).