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Dream Puzzle

ICGN February 2021 Jam

This was a project for the Intercollegiate Game Network (ICGN) February 2021 Game Jam. The theme was "Internal and External".

 

Our team decided on making a small exploration focused puzzle-platformer game set in a cloudy dreamscape. The dreamworld itself is the "internal" and the bits of story that can be found by interacting with different objects would be the "external", as they would tell what the character is going through in real life.

 

The player had to gather orbs and place them on their respective pedestals, which alter the state of on/off blocks and change the path forward. The goal is to have all 4 orbs on their pedestals, unlocking the door to the end.

 

I was responsible for all the art, which includes the player character, tiles, and the UI. I also was in charge of the level design, creating the layout of the map and making sure it worked as one large puzzle. The project did not end up reaching a playable state due to multiple team members having to drop out from the jam, however all the art assets and level layouts were finished.

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